QAZAQ CYBERSPORT FEDERATION

“Qazaq CyberSport Federation” - The Republican Public Association, whose main goals are: development and popularization of cybersport in the Republic of Kazakhstan; creation of an e-sports eco-system and promotion of Kazakhstani e-sports to the world community.

about federation
39168
PARTICIPANTS OF THE COMPETITIONS
7900
REGISTERED TEAMS
141
ORGANIZED TOURNAMENTS
QCF NEWS
ALL NEWS
26.11.2021
Переходим к знакомству со школьной сборной Казахстана по Dota 2!

Мировой киберспортивный турнир ISF E-Sport Games, который пройдет под эгидой Международной федерации

25.11.2021
Представляем состав школьной сборной Казахстана по CS:GO!

В преддверии Мирового киберспортивного турнира, который пройдет под эгидой Международной федерации ш

24.11.2021
Казахстанские школьники выступят на ISF E-sport Games!

С 28 ноября по 1 декабря 2021 года в Киеве под эгидой Международной федерации школьного спорта (ISF)...

23.11.2021
Всем школьникам в киберспорт! Объявляем о создании школьной лиги!

20 ноября в Туркестане в конференц-зале Congress Hall, где прошел LAN-финал турнира ALAMAN Sports 2,...

GENERAL NEWS
ALL NEWS
22.11.2021
Новая неделя - новые #qcf_news!

Дорогие друзья, мы рады представить свежую сводку новостей киберспорта от Qazaq Cybersport Federatio...

08.11.2021
Новости киберспорта QCF: что происходит в мире?

Друзья, предлагаем вашему вниманию краткую сводку киберспортивных новостей от Qazaq Cybersport Feder...

04.10.2021
Gambit Esports - чемпионы IEM Fall CIS!

Российская команда по CS:GO Gambit Esports, в составе которой выступает казахстанский игрок Абай Hob...

18.09.2021
Региональная квалификация на 13-й чемпионат мира от IESF начинается!

Региональная квалификация на 13-й чемпионат мира от IESF начинается!

Сборная Казахстана по киберс

THE INTERNATIONAL COOPERATION

"Qazaq CyberSport Federation" is a member of such world associations as GEF (Global Esports Federation), AESF (Asian E-sports Federation) and IESF (International eSports Federation). QCF also actively cooperates with AliSports within the World Electronic Sports Games (WESG).

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Our projects
Corporate tournaments

Qazaq Cybersport Federation actively cooperates with national and private companies Kazakhstan as part of corporate cybersports tournaments and spartakiads.


In June 2019, a corporate CS:GO tournament was held in Aktau for KazMunayGas - Aqtau employees.

In October 2019 in Akkol a corporate tournament on CS:GO was held among the employees of "Kazpost" JSC, "Kazakhtelecom" JSC, "Qaz Cloud" the service IT company and "Samruk-Kazyna Business Service" LLP.

In October 2019, an exhibition match between representatives of national companies of the Republic of Kazakhstan was held as part of the offline Grand Final of WESG Kazakhstan.

At the end of November - beginning of December 2019, the Corporate Tournament Digital Scr: Kazakhtelecom in Counter-Strike:Global Offensive and DOTA2 disciplines was held at “Kazakhtelecom” JSC with the Lan-final and a prize fund of KZT 500,000.

In August 2020, Kazatomprom's PUBG Mobile and Clash Royale Spartakiad was held online with prizes of 720,000 and 180,000 tenge respectively.

For organization of corporate tournaments for private and national companies, please contact us: 8 (7172) 45 60 13 or info@qcf.kz.

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Qualifying games for IESF, AESF, GEF and WESG

Qazaq Cybersport Federation (QCF) is an active member of the world's cybersports federations and leagues, and is engaged in conducting qualifying and regional games and forming national teams in certain cybersports disciplines.

QCF is a member of international organizations such as the AESF (Asian Esports Federation), IESF (International Esports Federation), GEF (Global Esports Federation) and has exclusive rights to hold qualifying rounds of the World Electronic Sports Games (WESG) held by AliSports.

QCF is constantly working to form the national teams of the Republic of Kazakhstan and is open for cooperation within the framework of the following of the above-mentioned activities.

E-mail address for international partnership and selection games – info@qcf.kz and Twitter.

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Altel Cyber Games

A series of mass cyber sports tournaments held jointly with the mobile operator "Altel" in various cybersports disciplines.

The PUBG Mobile discipline was selected in 2019, with 281 teams competing for a 4 million tenge prize fund. The tournament was held from 14 to 29 December 2019.

In May 2020 the international tournament "Altel Cyber Games: PUBG Mobile CIS" was held, where participants from 16 years old living in Kazakhstan, Armenia, Belarus, Georgia, Kyrgyzstan, Moldova, Russia, Tajikistan, Turkmenistan, Uzbekistan or Ukraine could take part. 753 teams fought for a prize fund of 4 million tenge from 21 May to 22 June 2020.

Counter-Strike: Global Offensive was introduced in 2020, more than 690 teams with a total number of approximately 3.4 thousand people competed for the 10 million tenge prize fund. The tournament was held from 8 August to 27 September 2020.

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Students' league

"Halyk" Charity Fund together with the National Olympic Committee of the Republic of Kazakhstan and Nursultan Nazarbayev Education Fund, with the support of Qazaq Cybersport Federation announce the start of a national project on student cybersports - National Esports Student Association.

In order to popularise cybersports in the country among the younger generation, Kazakhstan Esports Student League was established within the Association.

The creation of such a league is a big step in the development of cybersport in Kazakhstan: the best universities of the country will gather their teams for the first time in cybersports disciplines.

The Kazakhstan Esports Student League will not only give a systemic boost to the development of the cybersports community in Kazakhstan, but will also open up many young talents.

The initiative of the "Halyk" Charity Fund and the National Olympic Committee of Kazakhstan in the project, which unites the largest and most prestigious universities of the country, is aimed at promoting Olympic values in the student community and creates conditions for the popularization of sports culture.

Participation of Qazaq Cybersport Federation, recognized by the National Olympic Committee and accredited by the Ministry of Culture and Sports of the Republic of Kazakhstan, will open the way for student teams to the world of big cybersports and ensure a high level of organization of tournaments.

Supporting the rapidly growing popularity of the youth platform, the partners of Kazakhstan Esports Student League expect an increased interest of the student audience in the Olympic Games and sports in general, as well as active involvement in sports events of the younger generation.

The cybersports student league will be held on a permanent basis and consists of four seasons, each of which will change the game disciplines.

The first season of the league will be attended by teams from seven universities: UIB, Astana IT University, KBTU, AUES, IITU, Satbayev University and KazNU, which will be formed on the basis of internal competitions.

From the second season of the tournament, all other universities will have access to the National Esports Student Association.

If you have any questions about joining or cooperation within our league, please contact us via the following contacts:

 8 (777) 002 81 03 or rsaidullayev@gmail.com.

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Alaman

Alaman is a Kazakhstani tournament brand created to promote cybersports in Kazakhstan. It is a series of mass cybersports competitions and events of various types, online and offline formats - "Alaman FastCup", "Alaman #StayHome", "Alaman National", "Alaman Stream", "Alaman Gamer", held jointly with "Kazakhtelecom" JSC, in the following disciplines:

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eSports Academy

An esports academy aimed at training and developing useful skills among the digital entertainment audience.

2 unique programmes for beginners, developed by professional trainers.

You are expected:

  • Training in popular cybersports disciplines;
  • Courses for amateurs and beginners on CS:GO and PUBG:Mobile
  • Master-classes in design and video editing;
  • Streaming training.
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